# ContactGlove Product Specifications
Item | Specification |
---|---|
Battery Capacity | 1,800mAh |
Continuous Operation Time | Approximately 12 hours (built-in battery) |
Charging Time | Approximately 3 hours (when powered off) |
Charging Method | USB Type-C Connector |
Hand Tracking | Independent bending acquisition of each finger and joint |
Haptic Feedback | Vibration using built-in Haptic Reactor |
Wireless Communication | Proprietary communication utilizing 2.4GHz band |
Maximum Simultaneous Connections | Up to 8 pairs of gloves to a single PC (varies based on surrounding radio conditions) |
Controller Inputs [1] | Trigger / Grip / Touchpad (press) |
Controller Inputs (Additional Modules) | A / B / System / Joystick [2] |
Compatible VR Headsets | Various headsets compatible with SteamVR [3] |
Compatible Applications | VRChat / Other SteamVR applications [4][5] |
Tracking | Additional attachment of trackers, etc., required for compatibility with various tracking systems |
# [Detailed Specifications]
- Input emulation using hand tracking data.
- To use A / B / System / Joystick inputs, separately sold input modules must be purchased additionally. Please refer to Button & Joystick Input Usage (opens new window) for usage details.
- Operation is not guaranteed on all headsets.
- Content must support Skeletal Input for independent hand tracking of each finger and joint in SteamVR.
- As of November 2023, VRChat does not support Skeletal Input, but you can use the following hand tracking through our proprietary software:
- Hand tracking compliant with Valve Index Controller
- ContactGlove's independent finger and joint hand tracking
- For more detailed specifications regarding hand tracking in VRChat, please refer to here (opens new window).
- As of November 2023, VRChat does not support Skeletal Input, but you can use the following hand tracking through our proprietary software:
- Operation is not guaranteed on all SteamVR applications.