# ContactGlove Product Specifications
Item | Specification |
---|---|
Battery Capacity | 1,800mAh |
Continuous Operation Time | Approximately 12 hours (built-in battery) |
Charging Time | Approximately 3 hours (when powered off) |
Charging Method | USB Type-C Connector |
Hand Tracking | Independent bending acquisition of each finger and joint |
Haptic Feedback | Vibration using built-in Haptic Reactor |
Wireless Communication | Proprietary communication utilizing 2.4GHz band |
Maximum Simultaneous Connections | Up to 8 pairs of gloves to a single PC (varies based on surrounding radio conditions) |
Controller Inputs [1] | Trigger / Grip / Touchpad (press) |
Controller Inputs (Additional Modules) | A / B / System / Joystick [2] |
Compatible VR Headsets | Various headsets compatible with SteamVR [3] |
Compatible Applications | VRChat / Other SteamVR applications [4][5] |
Tracking | Additional attachment of trackers, etc., required for compatibility with various tracking systems |
# [Specification Details]
- Input emulation using hand tracking data.
- To use A / B / System / Joystick inputs, a separate input module must be purchased separately. Button and Joystick Input Usage (opens new window) for details.
- Operation on all headsets is not guaranteed.
- To use independent hand tracking for each finger and joint in SteamVR, the content side must support Skeletal Input.
As of November 2023, VRChat does not support Skeletal Input, but you can use the following hand tracking with our independently developed software:- Valve Index Controller compliant hand tracking
- From VRChat (Open-Beta) 2024.3.1 (opens new window) dated July 25, 2024, support for finger joint bending using SteamVR skeletal hand tracking in this mode has been added. For more details, please refer to this link (opens new window).
- ContactGlove's unique independent hand tracking for each finger and joint
- Valve Index Controller compliant hand tracking
- For more detailed hand tracking specifications in VRChat, please refer to this link (opens new window).
- Operation on all SteamVR applications is not guaranteed.